This game is one of the first games under my studio, a VR movement shooter inspired by games such as Project Impulse and Team Fortress 2. I'm the one doing most of the programming and general work overall.
A re-creation of the original Five Nights at Freddy's in VRChat with a few extra features for the unique flare and to keep the game from feeling too monotonous.
A simple physics audio tool for Unity and VRC.
This project is unlike the others in this list. This project is a group of VRChat avatars I ported from Blender to VRChat, first as a passion project, but now as a partnership between LukaszModeler and I.
A port of the Roblox game Dandy's World to VRChat, a project of pure passion from me and a few friends of mine. It aims to re-create Dandy's World as faithfully as possible while increasing the horror factor by including our own custom redesigns.
A horrifying VR experience centered around Rats and Monsters. My job was a little bit of everything ranging from networking to helping re-write the entire game from the ground up to helping maintain and implement any features I could.
The intent of this was to have a portable framework I could just throw around and rapidly develop projects with. It ended up going unfinished because the Unity Project corrupted. Maybe one day.
The original Scamper Multiplayer update, where I was brought on to add multiplayer as a halloween update.
This was a VR Psychological Horror Shooter based in the SCP Universe. The player could play with up to 3 friends and experience the horrors that a Mobile Task Force unit could go through on the job.
This was a VR Survival Sandbox game I was experimenting with. A player could survive in an environment with up to 3 friends and as many mods as youd like, with a emphasis on vehicles and exploration.